New Atari 2600 Homebrew - Gyvolver

Started by TrekMD, May 30, 2016, 04:00:59 AM

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TrekMD

AA user Random Terrain has released a new homebrew title for the Atari 2600 called Gyvolver.  

The Story

The Calamitous Cube used virulent vibrations to eat holes through the energy barriers that protect the corridors of Gytaraxis. Gyvolver must repair the energy barriers to restore tranquility.
 
 
Restoratives

The Prodvocates will help Gyvolver by sending a restorative whenever they can get through the vibrational interference. Press the fire button to slow down and telekinetically pull a restorative towards Gyvolver. The bar to the left of the score displays how much telekinetic power is available. When the telekinesis bar is empty, Gyvolver can no longer slow down or use telekinetic powers. Release the fire button to let the bar fill back up. Remember, the Prodvocates are using their own dwindling powers to send Gyvolver a restorative, so it won't be there for long.
 
 
Life Force Energy

Gyvolver is pretty tough and can handle almost anything, but a head-on collision with an energy barrier will cause damage. That damage is shown in the life force energy bar to the right of the score. When Gyvolver's life energy is gone, the game is over.
 
 
Perpendicular Hooligans
 
The Calamitous Cube will try to slow Gyvolver's progress by sending Perpendicular Hooligans that can come in from either side, so watch out. A Perpendicular Hooligan can usually be avoided at full speed, but it may be necessary for Gyvolver to slow down in some cases.
 
 
Clusters
 
The energy barriers have been damaged in waves. A cluster of energy barriers will start with large holes and end with small holes. When most of a cluster has been repaired, the Prodvocates will rejoice, giving Gyvolver extra points and a bit of life force energy.
 
 
Controls
 
 
Attract Mode and the Title Screen
 
Attract mode displays the title screen for 10 seconds, then switches to a computer-controlled gameplay demo. This attract mode sequence repeats until you are ready to play.
 
 
Starting and Restarting the Game
 
The game can be started with the reset switch or by pressing and releasing the fire button on the left controller. Press the reset switch while playing if you want to restart the game and return to the title screen.
 
 
Pause
 
To pause the game on an Atari 2600, flip the COLOR/BW switch. To pause on an Atari 7800, press the pause button. You can also pause the game by pressing the fire button on the right controller. To resume play, press and release the fire button on the left controller.
 
 
On/Off Switch for Scrolling Borders
 
The left difficulty switch can be used to turn the scrolling borders off and on.
 
 
Gyvolver
 
Move Gyvolver horizontally using the left controller. Press the fire button to slow down. Pressing the fire button can also telekinetically pull a restorative towards Gyvolver.
 
 
Score
 
The high score and latest score are displayed during auto-play. The high score will be remembered until your video game system is turned off.

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