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									The RVG Squad Chat Area - RVG Forum				            </title>
            <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/</link>
            <description>RVG Discussion Board</description>
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                        <title>Online miniMIKE demo for the C64</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/online-minimike-demo-for-the-c64/</link>
                        <pubDate>Thu, 24 Dec 2020 04:13:48 +0000</pubDate>
                        <description><![CDATA[Hi all, My name is Paul (on Twitter as syntaxerrorsoft) and for a while now I&#039;ve been working on a c64 platformer run n jump game called &quot;miniMIKE and the ca...]]></description>
                        <content:encoded><![CDATA[Hi all, My name is Paul (on Twitter as syntaxerrorsoft) and for a while now I&#039;ve been working on a c64 platformer run n jump game called &quot;miniMIKE and the caverns of doom&quot;.<br><br>I have finally gotten to releasing a simple 4 level demo embedded in the page that can be found on my ith.io page here if anyone wants to try it out.<br><br>It still has some glitches, but it really is feeling like a full game now with different stages; level complete, death cycle &amp; restart the level with a life lost, and game over screens.<br><br>Please feel free to try it and give some feedback :)<br><br><a class="go2wpf-bbcode" rel="nofollow" target="_blank" href="https://syntaxerrorsoftware.itch.io/minimike">https://syntaxerrorsoftware.itch.io/minimike</a><br><br>cheers,<br>Paul]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>syntaxerrorsoft</dc:creator>
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                        <title>Cassette 50 Comp</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/cassette-50-comp/</link>
                        <pubDate>Wed, 23 Dec 2020 21:59:04 +0000</pubDate>
                        <description><![CDATA[WelcomeCassette 50 was an infamous collection of games published by Cascade in 1983 and an early example of shovelware, marketed on the basis of sheer quantity rather than the quality or pla...]]></description>
                        <content:encoded><![CDATA[<img class="go2wpf-bbcode" src="https://img.itch.zone/aW1nLzQ3NjEwMTMucG5n/original/74y9HY.png" alt=""><br><br>Welcome<br><br>Cassette 50 was an infamous collection of games published by Cascade in 1983 and an early example of shovelware, marketed on the basis of sheer quantity rather than the quality or playability of its games.<br><br>This competition is about creating a brand new compilation tape - with any proceeds to be donated to charity - featuring games by C64 developers of all levels of experience, focusing on great gameplay in a mini-game format while still retaining the look or feel of a Cassette 50 game, such as it was!&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  <br><br>To help achieve that aesthetic, pose an exciting challenge and keep entries to a manageable scope alongside your other projects, there will be a tight limit on the amount of memory your game can use, with every custom character or sprite to make your game more pleasing to the eye coming at the cost of less space for gameplay code or data. To help get the ideas flowing we will provide a set of chars and sprites from the original Cassette 50 games. You are free to use these, design your own graphics, or for a real challenge stick to good old-fashioned Petscii like many of the original games. DOWNLOAD HERE<br><br>If your game qualifies based on the rules below and is judged to be one of the top-10 based on the voting criteria, you will receive a free copy of the physical tape release to be produced by PhoenixWare.<br><br><br>Competition Rules<br><br>&nbsp; &nbsp; The competition deadline is 23:59 GMT on the 31st March, 2021. All entries to be submitted by EMAIL to support@thervgsquad.co.uk<br>&nbsp; &nbsp;  Final code must be in .PRG format that loads into memory below $1000 hex, giving 4,096 bytes of address space.<br>&nbsp; &nbsp;  At no point can the code write to any location at or above $1000, however using IO normally at $D000-$DFFF is allowed, as is calling BASIC or KERNAL routines. BASIC programs are welcome too, just be sure to start your program with POKE 56,16:CLR so it conforms to the memory limits.<br>&nbsp; &nbsp;  Feel free to make creative use of memory $0400, every byte counts!<br>&nbsp; &nbsp;  The games must be previously unreleased and your own work, whether that be by yourself or as part of a collaboration.<br>&nbsp; &nbsp;  PAL must be supported, with additional NTSC support optional (but encouraged).<br>&nbsp; &nbsp;  Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.<br>&nbsp; &nbsp;  Entries should be submitted exclusively to the Cassette 50 Comp by the competition deadline. Please feel free to share as you wish after the competition deadline has passed.<br>&nbsp; &nbsp;  There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.<br>&nbsp; &nbsp;  Judges *CAN* enter games themselves, but cannot self-vote (award points to their own release).<br>&nbsp; &nbsp;  Games must be submitted as freeware.<br>&nbsp; &nbsp;  Qualifying games will be published on a cassette tape compilation by Phoenix Ware, and all proceeds after costs from the sales will be donated to Special Effect Charity. <br><br><br>Read more here https://itch.io/jam/the-c64-cassette-50-charity-competition<br><br>]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/cassette-50-comp/</guid>
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                        <title>Spectrum NEXT game Dev.</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/spectrum-next-game-dev/</link>
                        <pubDate>Sat, 22 Aug 2020 00:59:34 +0000</pubDate>
                        <description><![CDATA[Hi allAnyone interested in making a NEXT game with me?]]></description>
                        <content:encoded><![CDATA[Hi all<br><br>Anyone interested in making a NEXT game with me?]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/spectrum-next-game-dev/</guid>
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                        <title>RVG Blast 1 + 2 (Atari 2600) WIP</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/rvg-blast-1-2-atari-2600-wip/</link>
                        <pubDate>Sun, 28 Jun 2020 20:27:24 +0000</pubDate>
                        <description><![CDATA[RVG Blast 1 + 2 for the Atari 2600I was recently asked to make a multi cart out of both RVG Blast games.&nbsp; Both games were different enough to not play nice together so I&#039;m attempti...]]></description>
                        <content:encoded><![CDATA[RVG Blast 1 + 2 for the Atari 2600<br><br>I was recently asked to make a multi cart out of both RVG Blast games.&nbsp; Both games were different enough to not play nice together so I&#039;m attempting to re-write them from scratch. <br><br>Not savvy enough to figure out displaying attachments but here&#039;s a preliminary game select screen :)]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>poundlander</dc:creator>
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                        <title>C64 Demos</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/c64-demos/</link>
                        <pubDate>Mon, 04 May 2020 08:13:29 +0000</pubDate>
                        <description><![CDATA[So I am going to have a crack at the first official RVG Squad output, maybe this will influence others to join in.What I need is some help and advice on the best way to achieve something sma...]]></description>
                        <content:encoded><![CDATA[So I am going to have a crack at the first official RVG Squad output, maybe this will influence others to join in.<br><br>What I need is some help and advice on the best way to achieve something small, but something worthy.<br><br>Anyone?]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/c64-demos/</guid>
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                        <title>Amiga Dev Thread</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/amiga-dev-thread/</link>
                        <pubDate>Mon, 04 May 2020 08:10:11 +0000</pubDate>
                        <description><![CDATA[Hi all, So Amiga dev is something I am keen on at the moment so please use this thread to share anything you are working on, need help with and so on.To kick it off jojo073[/me...]]></description>
                        <content:encoded><![CDATA[Hi all, <br><br>So Amiga dev is something I am keen on at the moment so please use this thread to share anything you are working on, need help with and so on.<br><br>To kick it off jojo073 I believe you need a coder to help you with ideas? I can&#039;t help on that one yet but I understand your musician is not able to help you on Airmail, your latest Amiga game, uctumi is a musician so please let me introduce you both, please feel free to us the pm system here or chat opening on here.]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/amiga-dev-thread/</guid>
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                        <title>Say Hi.</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/say-hi/</link>
                        <pubDate>Mon, 20 Apr 2020 18:53:55 +0000</pubDate>
                        <description><![CDATA[Hi All,&nbsp; I just wasnâ€&#x2122;t a place for you all to say hi. Please feel free to us the whole forum as much as you like. Here though is a private area only for those that have a user ...]]></description>
                        <content:encoded><![CDATA[Hi All,&nbsp; I just wasnâ€&#x2122;t a place for you all to say hi. Please feel free to us the whole forum as much as you like. Here though is a private area only for those that have a user group called Developer and that is changed within a persons profile after they have joined. <br><br>This area will be used to help each other create games, be that coding, graphics and music. We will be all levels of skill so please are that in mind. Remember this is laidback and a sharing type group. We would like to create a game but thatâ€&#x2122;s not the main objective. <br><br>So I am Jamie. I am a very area game designer. I am only using AGD at the moment to make a Spectrum so I will have a thread dedicated to that. Please introduce yourself and so on. <br><br>Thank you for joining <br><br>]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/say-hi/</guid>
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                        <title>Prime Mover, the ZX Conversion Project.</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/prime-mover-the-zx-conversion-project/</link>
                        <pubDate>Mon, 10 Feb 2020 20:43:41 +0000</pubDate>
                        <description><![CDATA[So i have spoken to helpcomputer0 about converting his HTML5 ZX Spectrum homage game Prime Mover to real hardware.This is a holding thread, we are looking for a ZX Speccy coder to help if po...]]></description>
                        <content:encoded><![CDATA[So i have spoken to helpcomputer0 about converting his HTML5 ZX Spectrum homage game Prime Mover to real hardware.<br><br>This is a holding thread, we are looking for a ZX Speccy coder to help if possible, take a look at the game here https://helpcomputer.itch.io/prime-mover and let us know your feelings.<br><br>helpcomputer0 will get you all the assets you need to build the game. <br><br>Move here soon.]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/prime-mover-the-zx-conversion-project/</guid>
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                        <title>What is the RVG Squad?</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/what-is-the-rvg-squad/</link>
                        <pubDate>Wed, 05 Feb 2020 19:00:44 +0000</pubDate>
                        <description><![CDATA[The RVG Squad was formed due to the ever growing retrodev scene, new games for old systems are released daily it seems, what we discovered over the past couple of years was the growing inter...]]></description>
                        <content:encoded><![CDATA[The RVG Squad was formed due to the ever growing retrodev scene, new games for old systems are released daily it seems, what we discovered over the past couple of years was the growing interest in new games for our favourite retro computers and consoles, through our interviews both here and over on HBL. We soon discovered a need for a developer group that catered for a broader range of systems, this in turn lead us to discovering a need for a group where people who want to learn more but get put off by the seemingly high pressures of joining some groups, we felt we could offer something new for this also, we know we can&#039;t and won&#039;t appeal to everyone but we hope you at least have an interest in what we are trying to achieve and give a moment of your time and help spread the word.<br><br>So, what is The RVG Squad?<br><br>The RVG Squad is a group of likeminded game creators, members that want the comfort of being part of a group but minus the pressure that some would place upon game creation. Our motto is purely &quot;Come for the Game Creation, Stay for the Friends&quot;. We have already formed a place on our forums for the &quot;Squad&quot; to get to know each other, discuss ideas, share resources, plan game creation and much more.<br><br>The beauty about what we are doing is we are more than happy for you to belong to other groups, what we are offering is a chillout zone, we would love to publish games on the Bitmap Soft label but The RVG Squad is independent so we can release with anyone, of course we may never release anything because ultimately this is about building likeminded friendships.<br><br>The RVG Squad was born from our love of that iconic British Software House, The Hit Squad, we based our logo loosely on that famous image that adorned so many classic games back in the 80&#039;s.<br><br>Our aim is simple, we want to build a friendly group of people, all skill levels are welcome, no matter what your background is, if youâ€&#x2122;re interested in this idea then get in touch.]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
                        <guid isPermaLink="true">https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/what-is-the-rvg-squad/</guid>
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                        <title>The RVG Squad Twitter.</title>
                        <link>https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/the-rvg-squad-twitter/</link>
                        <pubDate>Wed, 05 Feb 2020 18:49:19 +0000</pubDate>
                        <description><![CDATA[I was not going to do this but i have to help promote the idea]]></description>
                        <content:encoded><![CDATA[I was not going to do this but i have to help promote the idea.<br><br>https://twitter.com/TheRVGSquad]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/the-rvg-squad-chat-area/">The RVG Squad Chat Area</category>                        <dc:creator>zapiy</dc:creator>
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