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									Second Dimension Chat - RVG Forum				            </title>
            <link>https://www.retrovideogamer.co.uk/community/second-dimension-chat/</link>
            <description>RVG Discussion Board</description>
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                        <title>Kickstarter - Affinity Sorrow!</title>
                        <link>https://www.retrovideogamer.co.uk/community/second-dimension-chat/kickstarter-affinity-sorrow/</link>
                        <pubDate>Fri, 28 Jan 2022 18:08:16 +0000</pubDate>
                        <description><![CDATA[Hey everyone!We&#039;re at it again :75% funded! If you like RPG&#039;s, check this out &lt;3]]></description>
                        <content:encoded><![CDATA[Hey everyone!<br><br>We&#039;re at it again :)<br><br>https://www.kickstarter.com/projects/seconddimension/affinity-sorrow-a-true-16-bit-turn-based-rpg-adventure<br><br>Nearly 75% funded! If you like RPG&#039;s, check this out &lt;3]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/second-dimension-chat/">Second Dimension Chat</category>                        <dc:creator>dra600n</dc:creator>
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                        <title>Eyra, the Crow Maiden Kickstarter</title>
                        <link>https://www.retrovideogamer.co.uk/community/second-dimension-chat/eyra-the-crow-maiden-kickstarter/</link>
                        <pubDate>Sun, 16 Feb 2020 05:26:31 +0000</pubDate>
                        <description><![CDATA[Hey everyone! We just launched our newest Kickstarter campaign for Eyra, the Crow Maiden, a brand new NES game with a stretch goal of a sega genesis port!Check it out here:]]></description>
                        <content:encoded><![CDATA[Hey everyone! We just launched our newest Kickstarter campaign for Eyra, the Crow Maiden, a brand new NES game with a stretch goal of a sega genesis port!<br><br>Check it out here: https://www.kickstarter.com/projects/seconddimension/eyra-the-crow-maiden-a-new-adventure-for-the-nintendo-nes?ref=rvg]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/second-dimension-chat/">Second Dimension Chat</category>                        <dc:creator>dra600n</dc:creator>
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                        <title>SECONDBASIC - How to implement delta time?</title>
                        <link>https://www.retrovideogamer.co.uk/community/second-dimension-chat/secondbasic-how-to-implement-delta-time/</link>
                        <pubDate>Mon, 20 Jan 2020 20:56:59 +0000</pubDate>
                        <description><![CDATA[Hey!&nbsp; I make games that need to run consistently on original, clone and emulation based systems.Is there a way to calculate an appropriate player speed that looks about the same regardl...]]></description>
                        <content:encoded><![CDATA[Hey!&nbsp; I make games that need to run consistently on original, clone and emulation based systems.<br><br>Is there a way to calculate an appropriate player speed that looks about the same regardless of genesis variant?<br><br>I&#039;ve tried fumbling with counters during the main loop and vblank but never got results.]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/second-dimension-chat/">Second Dimension Chat</category>                        <dc:creator>poundlander</dc:creator>
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				                    <item>
                        <title>The Curse of Illmoore Bay</title>
                        <link>https://www.retrovideogamer.co.uk/community/second-dimension-chat/the-curse-of-illmoore-bay/</link>
                        <pubDate>Wed, 06 Nov 2019 19:46:48 +0000</pubDate>
                        <description><![CDATA[Hey Everyone!Some of you may be familiar with this project from the Kickstarter campaign earlier this year, but in case you&#039;ve missed it, I&#039;m hear to babble on about it :)Firstly, ...]]></description>
                        <content:encoded><![CDATA[Hey Everyone!<br><br>Some of you may be familiar with this project from the Kickstarter campaign earlier this year, but in case you&#039;ve missed it, I&#039;m hear to babble on about it :)<br><br>Firstly, the first world (there will be 6 worlds all together) is finished and available for play in the demo (link at the end). The game is an adventure platformer for the Sega Genesis.<br><br>Here&#039;s a video of a playthrough of the demo: https://www.youtube.com/watch?v=_FB6UYeHHrY<br><br>You can download the demo, as well as preorder the game, here: http://www.second-dimension.com/shop/product/33<br><br>Please note about this demo: There&#039;s some floor collisions that need to be updated and you can&#039;t shoot your fireball in the air. Future demo updates will have these issues fixed (the floors are already fixed, just not in the released demo).<br><br>I hope ya&#039;ll enjoy it!<br><br>Cheers!]]></content:encoded>
						                            <category domain="https://www.retrovideogamer.co.uk/community/second-dimension-chat/">Second Dimension Chat</category>                        <dc:creator>dra600n</dc:creator>
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