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Produced together with Sensible Software founder Jon Hare, Sensible Software 1986–1999 is the ultimate retrospective of the British software house behind some of the most groundbreaking and fondly-remembered games ever produced, including Sensible Soccer, Cannon Fodder, Mega lo Mania and Wizball.
It is the flagship title for Read-Only Memory, a new publishing company specialising in high-end books on gaming history, that combine art book production values with the very best in games journalism.
The book chronicles the rise of Sensible – from its C64 beginnings making games such as Parallax, Microprose Soccer and Wizball, to its million-copy-selling Amiga heyday in the early ‘90s. The narrative – guided by games industry luminary Gary Penn – tells the Sensible story through interviews and anecdotes from the team, legendary developers, industry bods and our pick of the games journalists who saw Sensible rise to world stardom, first hand.
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This is paired with an exhaustive visual tour celebrating the company's idiosyncratic style: sprites, game maps, typefaces and box art, all beautifully reproduced. We’ll also be digging into the Sensible vaults to uncover a bounty of never-before-seen archival material including design documents and hand-drawn plans that show the first inklings of Sensible’s most famous games.
This book was successfully crowd-funded on Kickstarter, so it is thanks to the support of hundreds of Sensible Software fans worldwide that we are able to make the project a reality. For those who missed out on the original campaign we are pleased to announce that you can now order your copy here.
Cool. I'll check this out.Â
Oh wow!!! 😮 ) and the many Jet Set Willy rip-offs but this is definately worth investing in!
I am now an official supporter of this project.Â
Me too..
Thought I'd share this update posted today:
The Making of Wizball
Update #16 · Apr 5, 2013
I'm pleased to say we have a special Friday Sensitreat. Fellow gaming historians Anthony and Nicola Caulfield have specially produced a short film for us about the inception of Wizball. In it, our very own Jon Hare talks us through the birth of the game's control mechanic, the absurdity of even bothering to draw up a design document pre-news year's eve 1991 and his working relationship with his business partner Chris Yates.
The clip is an outtake from Anthony and Nicola's upcoming documentary movie From Bedrooms to Billions, which will chronicle the birth of the UK games industry. They've interviewed every single key figure from the era including the big kahunas like Sir Geoff Crammond, Lord David Braben and Lieutenant-general Jeff Minter. Actually, their cast list looks like our ideal publishing schedule over the next few years...
Anyway, you can imbibe plenty of 8 and 16-bit excitement over at their wildly successful Kickstarter campaign page.
This afternoon I'm working on the Cannon Fodder and Sensible World of Soccer chapters. I'll be tweeting excerpts as I go through so do drop in for a listen.
I can't link to the video directly, so here is a link to the original update:Â Update 16
They left Laird off the list