Author Topic: Steve Hammond Interview Questions Needed.  (Read 835 times)

Offline zapiy

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Steve Hammond Interview Questions Needed.
« on: February 18, 2016, 15:50:04 PM »


Steve Hammond started his career as one of the founding members at DMA Design. Games like Lemmings and Grand Theft Auto came from their creative output so it gives me great please to again announce this interview.

Please post your questions below.
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Offline zapiy

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Re: Steve Hammond Interview Questions Needed.
« Reply #1 on: February 23, 2016, 21:42:38 PM »
Thanks for taking the time to talk with us, can you tell us how your career in the games industry started, how did you land your first big job?

What was your favourite system to create games on and why?

What are some of your favourite games from over the years?

Tell us how Hired Guns came about?
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Offline zapiy

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Re: Steve Hammond Interview Questions Needed.
« Reply #2 on: March 01, 2016, 10:39:28 AM »
Anyone?
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Offline TrekMD

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Re: Steve Hammond Interview Questions Needed.
« Reply #3 on: March 04, 2016, 01:26:31 AM »
OK, sorry it took me a while to get to this.  Here are some question:
1.  Can you tell us how the game Lemmings was developed?  What was the inspiration for the game?  How involved were you?
2.  Can you tell us how things were like when DMA was working with Nintendo?  
3.  I see that you're an amateur movie-maker and that you're involved with Star Trek Intrepid.  How did that get all started?

Going to the final frontier, gaming...

Offline zapiy

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Re: Steve Hammond Interview Questions Needed.
« Reply #4 on: March 04, 2016, 17:55:52 PM »
Nice one chap.
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Offline zapiy

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Re: Steve Hammond Interview Questions Needed.
« Reply #5 on: June 22, 2016, 22:16:37 PM »


Interview questions sent.

Firstly Steve could you tell us a little about yourself?

Why the gaming industry?

Can you tell us how the game Lemmings was developed? 

What was the inspiration for the game?  How involved were you?

What tools did you use to create games, did you make any to help you create them?

Can you tell us how things were like when DMA was working with Nintendo? 

I see that you're an amateur movie-maker and that you're involved with Star Trek Intrepid.  How did that get all started?

What was your favourite system to create games on and why?

What are some of your favourite games from over the years?

DMA and Psygnosis worked released many games together, what was this working partnership really like?

Do you have any stories that you can share from your time in the industry?

Tell us how Hired Guns came about?

What was the inspiration and concept Hired Guns?

Do you have any code or graphics from unfinished games lying around in your collection?

Did you ever get to do any work or even physically see the Konix Multisystem?

What's your Favourite, C64 or Spectrum and why?

What's your favourite, Amiga or ST and why?

Of all the games you were involved in, which is the one your most fond for and why?

What are you doing nowadays?
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC