Author Topic: RVG Interviews Jon Ritman.  (Read 4704 times)

Offline zapiy

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RVG Interviews Jon Ritman.
« on: May 27, 2013, 17:58:20 PM »
[align=center:2y2q9tmi]zapiy

Tell us a little about you an how you got into the gaming industry?

Jon

When the gaming industry started in the early 80s I was in my mid 20s working as a TV engineer for Radio Rentals. The company decided it was going to rent out computers as well and I figured they would need specialist engineers (for which they would pay extra) so I bought a ZX81 to start learning about them. I went through the excellent manual in about a week, learning the basics of programming and then went and got myself a book on machine code. A couple of months later I finished my first game and the rights were bought by Artic.

zapiy

What was your first game you ever wrote? Was it ever released or can we get hold of it?

Jon
Rogue Trooper


What can you tell us about 'Jon Ritmans Soccerama'? i'd be interested to hear why the arcade game was never released and just how much of a 'game-breaker' the SNES bug was.

JonRogue Trooper

Q.A.D on PC, recal preview of, never saw any reviews. Did it get a release? and what were your thoughts on it? seemed a break from your normal games.

JonRogue Trooper

Matchday 3:PC+Playstation, was that ever going to happen? i.e had worked started and were you involved? If so, how did it 'differ' to the originals.

JonRogue Trooper

Any (other) unreleased games on any platforms you'd like to share with us?

JonRogue Trooper

CPC/Speccy Batman-I looked at with sheer envy in my eyes as a C64 owner, any idea why it was'nt converted, unlike the superb Head Over Heels (which i'd love to see a modern version of appear on something like XBL/PSN).

Jon Rogue Trooper

How does it feel to be known as an industry legend?

Jon

Very Nice.

zapiy

Tell us who is an industry Legend to you?

Jon

Chris and Tim Stamper.

The Laird

Were you ever tempted into programming console games?

Jon

I did write Monster Max for the first Game Boy and it got 98% in one review

The Laird

How come you never really moved up to the 16-bit computers?

Jon

It was a period where I was experimenting with arcade games (not successfully)

The Laird

What do you think was the best game you programmed and why?

Jon zapiy

What was the first game you wrote and can you tell us a little about it?

Jonzapiy

Which is your favourite game that you have written and why?

Jonzapiy

What was it like working for a large software house like Ocean back in those days?

Jonzapiy

Are you aware of the large homebrew scene? And like the previous question if you have any unreleased games would you consider releasing them?

Jon

Not taken much notice and no, I still may use my unpublished games.

zapiy

Did you ever do any programming for the Konix Multisystem?

Jon

Affraid not.


RVG would once again like to thank Jon for taking the time to talk to us!
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline Rogue Trooper

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Re: RVG Interviews Jon Ritman.
« Reply #1 on: May 27, 2013, 18:52:43 PM »
Superb stuff!.Cheers guys.

Offline TL

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Re: RVG Interviews Jon Ritman.
« Reply #2 on: May 27, 2013, 18:55:41 PM »
His answers are pretty brief but it was nice of him to take the time to do it.

Offline thedamnedunited

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Re: RVG Interviews Jon Ritman.
« Reply #3 on: May 27, 2013, 19:37:44 PM »
Nice interview. Loved Match Day 2 on the C64

Offline zapiy

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Re: RVG Interviews Jon Ritman.
« Reply #4 on: June 21, 2013, 18:20:44 PM »
Glad you liked it mate.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC