Author Topic: RVG Interviews CollectorVision  (Read 6990 times)

Offline zapiy

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RVG Interviews CollectorVision
« on: November 13, 2012, 20:26:52 PM »




http://www.collectorvision.com/index.htm

zapiy

Tell us a bit about you and how you got involved in game development?

CollectorVisionzapiy

Have you ever thought about converting games across of systems?

CollectorVisionzapiy

Why ColecoVision?

CollectorVision

ColecoVision introduced me into the world of videogames that was my very first system.

The Laird

I have noticed that many of your games are conversions from other platforms, why is it that with some games you have changed the name but with others you have kept it. Is this just where you couldn't secure the legal rights? Because I was very surprised to see Mario Bros. and Zelda among them.

CollectorVision

Some of our games are our own property however, with this very low scope "market", it's pretty though to get Licence(s). We tried with Mario Bros and we never got response from the big N.

zapiy

How long does it take you on each project?

CollectorVision

Time varies from project to project for example, Mario Bros took almost 2 years to be completed, and the Arcade Quality Controller took 4 years , Mr. Chin took about 6 months.

The Laird

I have read that the ColecoVision hardware is almost identical to that of the MSX and Sega SG1000. Have you been converting some of your games from those platforms?

CollectorVision

We plan to translate our CV version of Mario Bros to MSX, Stay tune! ;)

The Laird

I find the ColecoVision controller really horrible to use. I saw that there is somebody converting Atari Jaguar controllers to use with the ColecoVision, have you thought about producing a new joypad?

CollectorVision

We released The Arcade Quality Controller and they become sold out very quickly. We plan to make a small batch sometime in January/March.

The big plan is to make a control pad mold, then we will be able to make new controllers. More info will be revealed on our website over the next year.

Shadowrunner

On your website I see a link for the Super Game Module. Are you involved in that anyway or developing games for use on it?

CollectorVision

I'm not involved into the Super Game Module itself but we will support the SGM by making exclusive games for it. Our very first SGM game will be available at the SGM launch. The game is Roller Ball, a pinball game and a Pinball Controller will also be available.

More SGM games will available such as Leisure Suit Larry which is in development. The game is actually in graphics stage.

Cheers

J-F
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Online TrekMD

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Re: RVG Interviews CollectorVision
« Reply #1 on: November 13, 2012, 20:32:11 PM »
Very nice!  Cool to see they will be making games for OUYA!

Going to the final frontier, gaming...

Offline TL

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Re: RVG Interviews CollectorVision
« Reply #2 on: November 13, 2012, 20:47:38 PM »
Quote from: "TrekMD"
Very nice!  Cool to see they will be making games for OUYA!

Yeah awesome!

Another great interview!

Offline onthinice

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Re: RVG Interviews CollectorVision
« Reply #3 on: November 17, 2012, 00:37:39 AM »
Really cool!!!

Offline zapiy

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RVG Interviews CollectorVision
« Reply #4 on: November 17, 2012, 11:40:14 AM »
Yeah some great responses on this.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline DZ-Jay

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RVG Interviews CollectorVision
« Reply #5 on: November 29, 2012, 14:36:13 PM »
I'm impressed!  Nice interview.  I hope to continue making games myself and expand my reach as he has.  :)

    dZ.

Offline Greyfox

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Re: RVG Interviews CollectorVision
« Reply #6 on: October 14, 2013, 17:20:09 PM »
Only just reading this now..a great insight to what these fellas are doing, great stuff :)