Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - TrekMD

Pages: [1] 2 3 ... 85
Entertainment / Jurassic World: Fallen Kingdom
« on: December 08, 2017, 03:19:08 AM »
Jurassic World: Fallen Kingdom will be released in theaters on June 22, 2018.  Here is the official synopsis.

It’s been four years since theme park and luxury resort Jurassic World was destroyed by dinosaurs out of containment. Isla Nublar now sits abandoned by humans while the surviving dinosaurs fend for themselves in the jungles.

When the island’s dormant volcano begins roaring to life, Owen (Chris Pratt) and Claire (Bryce Dallas Howard) mount a campaign to rescue the remaining dinosaurs from this extinction-level event. Owen is driven to find Blue, his lead raptor who’s still missing in the wild, and Claire has grown a respect for these creatures she now makes her mission. Arriving on the unstable island as lava begins raining down, their expedition uncovers a conspiracy that could return our entire planet to a perilous order not seen since prehistoric times.

With all of the wonder, adventure and thrills synonymous with one of the most popular and successful series in cinema history, this all-new motion-picture event sees the return of favorite characters and dinosaurs—along with new breeds more awe-inspiring and terrifying than ever before. Welcome to Jurassic World: Fallen Kingdom.

Stars Pratt and Howard return alongside executive producers Steven Spielberg and Colin Trevorrow for Jurassic World: Fallen Kingdom. They are joined by co-stars James Cromwell, Ted Levine, Justice Smith, Geraldine Chaplin, Daniella Pineda, Toby Jones, Rafe Spall and Isabella Sermon, while BD Wong and Jeff Goldblum reprise their roles.

Directed by J.A. Bayona (The Impossible), the epic action-adventure is written by Jurassic World’s director, Trevorrow, and its co-writer, Derek Connolly. Producers Frank Marshall and Pat Crowley once again partner with Spielberg and Trevorrow in leading the filmmakers for this stunning installment. Belén Atienza joins the team as a producer.

Homebrew Games / New Intellivision Homebrew - Deep Zone Gorf
« on: December 05, 2017, 00:31:49 AM »
Deep Zone Gorf is a new game for the Intellivision coming from developer Arturo Ragozini.  I don't have a lot of details about the game but a new video has been released and it shows several types of enemies and a boss.  You can read more about it here:  Deep Zone Gorf.

Retro Chat / The Coleco Adam Thread
« on: December 02, 2017, 22:26:02 PM »

The Coleco Adam is a home computer, and expansion for the ColecoVision (port 3), released in 1983 by American toy and video game manufacturer Coleco Industries, Inc. It was an attempt to follow on the success of the company's ColecoVision video game console. The Adam was not very successful, partly because of early production problems, and was orphaned in early 1985.

Coleco announced the Adam at the Summer Consumer Electronics Show (CES) in June 1983, and executives predicted sales of 500,000 by Christmas 1983. From the time of the computer's introduction to the time of its shipment, the price increased, from USD $525 to $725.

The Adam announcement received favorable press coverage. Competitors such as Commodore and Atari almost immediately announced similar computer-printer bundles. The company announced an extensive marketing campaign, with television commercials for "boys age 8 to 16 and their fathers ... the two groups that really fuel computer purchases", and print advertisements in nontechnical publications like Time and People.

Source:  Wikipedia

Here are two videos that looks at this failed computer system...

Did any of you guys get one of these computers back then? 

Homebrew Games / New Atari 2600 Hombrew - Mappy!
« on: December 02, 2017, 21:58:48 PM »
The guys from CHAMP games have been busy at work with a new project for the Atari 2600:  Mappy!  This is, of course, a port of the arcade classic.  Nathan Strum is doing an amazing job with the graphics (as he does with all my games, thanks Nathan!) and Mike Haas (ieposta) will be following up his fabulous work in Super Cobra Arcade to provide the music and sound effects (he has already posted some amazing music demos for Mappy).

CHAMP is estimating the game is about 50% complete, with all of the game physics done (walking, jumping, hopping, scrolling, platforms, trampolines, doors, bells, trap doors), all levels implemented (12) plus the bonus stage is playable, and basic collision detection (prizes, walls, balloons).  Still plenty of work to be done, most notably the enemies (cats, Goro, etc) and all the no-so-fun stuff like title screens, menus, etc.  There is no timetable for a release but a playable demo may be available sometime after the new year.

Below are some screenshots so you can see how good this game looks!

Retro Chat / Let's Compare - Micro Machines!
« on: November 28, 2017, 01:27:43 AM »
Micro Machines is a racing video game developed by Codemasters and originally published by Camerica for the Nintendo Entertainment System (NES) in 1991. Themed around Galoob's Micro Machines toys, players race in miniaturised toy vehicles around various environments. The game is the first instalment in the Micro Machines video game series.

Micro Machines was developed because Galoob wanted Codemasters to develop a game based on their toy brand, although Galoob and Codemasters encountered legal issues with Nintendo over the game being unlicensed. Micro Machines was ported to several systems, and received remakes for the Xbox, PlayStation 2, and GameCube in 2002. Micro Machines's reception was positive, with reviewers praising the originality and two-player mode, although some criticised the sprites on some versions. A sequel, Micro Machines 2: Turbo Tournament, was released in 1994, and the series was revived in 2016 with the release of a title for iOS and Android.


Micro Machines is a top-down racing game: players observe races from above. Players race in environments such as breakfast and pool tables, work desks, and treehouses, driving toy vehicles such as powerboats, helicopters, formula one cars, and tanks that can shoot other racers. Courses have a predefined path that racers must follow: if a player leaves the defined route for too long they are sent back to the track. Many have obstacles such as cereal boxes on breakfast tables, and pencil sharpeners on desks.

There are two game modes: the Micro Machines Challenge, and head-to-head. In both modes, players select a character. In Micro Machines Challenge, players race against three computer-controlled opponents, and must finish in first or second to qualify for the next round. Players are given three chances: if all three are lost the game is over. Every three races, players compete in a time trial race to earn an extra chance. In head-to-head, players race against another vehicle. Players are colour-coded, and the goal is to get lights on the screen to show the player's colour by getting a screen ahead of the other player, so the trailing player is no longer visible. When this happens, one light turns to the colour of the leading player. The game ends when all eight lights are one colour, or after three laps, in which case victory goes to the player with the most lights. If the game is tied, there is a "sudden death play-off", where the next player to win a light wins. The game starts with four lights of each colour. Head-to-head can be played in either single-player mode or with two players. With two players, certain characters have a handicap to give the other player a better chance. The Game Gear version supports two players via link-up, or by players holding one end of the console each with one player using the buttons and the other the D-pad.

Source:  Wikipedia

Homebrew Games / New Atari 2600 Hombrew - Santa's Workshop
« on: November 28, 2017, 01:15:05 AM »
Scott Dayton (from Neo Games) is currently working on a new Christmas title for the Atari 2600 called Santa's Workshop.  No binary is available yet and a cart release is possible. 

Story:  Santa has checked his list twice and it seems there have been a lot of good boys and girls this year. There are not enough toys!! Santa must jump in to help the workshop crank out the needed toys in time!

Homebrew Games / New Atari 2600 Homebrew - Sand Castles
« on: November 28, 2017, 01:10:30 AM »
AA member metalbabble has made available a new game for the Atari 2600 called Sand Castles.  The game is a side-scroller/platformer.  Here are some details about the game:
  • Shoot to defeat monsters to clear each round (if you spend to much time in a level, you’ll get chased by the “reaper”)
  • Health bar is to the bottom-right, lives to the bottom left
  • Left difficulty switch to control game difficulty (b=longer time before reaper, health restored each level)
  • Right difficulty switch turns music on/off.
  • Works with SEGA Genesis controllers with multiple buttons supported: B to shoot, C to jump – of course it also works with the 2600 joystick, where “up” jumps.
  • DPC+ kernel (tested in Stella, and Harmony cartridge)

Homebrew Games / New Atari Jaguar Homebrew - The Last Strike
« on: November 19, 2017, 02:09:03 AM »
The guys from Reboot are working on a new game for the Jaguar called The Last Strike. There isn't a lot of information on the game but there is a video preview of the game so far. 

Entertainment / Rampage The Movie
« on: November 17, 2017, 02:07:38 AM »
I'm not sure why they made this film but here is the preview...

Homebrew Games / New NES Hombrew - Donkey Kong Arcade
« on: November 13, 2017, 01:03:47 AM »
NESDev member Sumez is currently working on an arcade version of Donkey Kong for the NES.  You can read about it here: 
A new and improved Donkey Kong port
.  In the meantime, here is a video of what has been done...

Retro Events / FreePlay Florida 2017
« on: November 12, 2017, 20:09:06 PM »

I will be attending FreePlay Florida this year.  The event takes place this coming weekend in Orlando.  This is the main event in Florida for Retro Gaming and has been going on for several years.  Various retro guests will attend and there will be plenty of arcade pinball machines to enjoy.  Watch this space for pictures.  :)

This year there is even a release of an exclusive event-themed game for the Atari 2600.  This is a limited edition custom game sponsored by Cybertron Video Games, AtariAge, and Retro Games Fan for Free Play Florida 2017.  The game itself is a mod of Midnight Magic created by Florida’s own Atari legend Scott Dayton of Neo Games. 

Read about the event here:
FreePlay Florida

Retro YouTube Forum / Modern Accessories for Retro Gaming
« on: November 12, 2017, 19:18:52 PM »
The guys from Game Sack look at some accessories that are being made for old consoles and they take a look at a few clone consoles as well!  Enjoy!

Homebrew Games / New Atari 2600 Homebrew - GIVE ME MY PANCAKE!
« on: November 09, 2017, 03:55:14 AM »
"Feed the hungry dude...."
(old school, game&watch like game)

You are the waiter serving mister Atari, and he is a hungry dude.
Your goal is to bounce as many pancakes as you can towards him.
Sounds easy? Better think twice !

Download or Order Here:

Homebrew Games / New Atari 2600 Homebrew - Yatba
« on: October 30, 2017, 03:01:56 AM »
This game is about some guy who is lost on a planet with a lot of monsters. They have already send him a space ship to rescue him, but he don't know when it is going to land, nor where it is going to land. Maybe the space ship has already landed? Maybe it is already gone?
He need to find the space ship on time before the crew think he is lost forever. He hears the time tick in his head...
But he has also to defend himself from the different monsters that this land is rich. And the land is so large, just finding the space ship is already going to be already a challenge! Has it landed in the forest, in the mountains, at the ruins of the ancient civilisation or near the endless ocean?

Author of this game : Yvar de Goffau :

Download Here:

Retro News Round up / The C64 Mini
« on: October 02, 2017, 03:12:45 AM »
This is from an Indigogo campaign.  I guess fans of the C64 have this to look forward to:

Pages: [1] 2 3 ... 85