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Messages - zapiy

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Announcements and Feedback / Re: The Kickstarter Legion Page
« on: February 09, 2018, 13:41:43 PM »
I don't have loads of time to manage it sadly.. Once the new frontend is running I'm sure we will see more happening on this front.

Announcements and Feedback / Re: New Site Frontend.
« on: February 07, 2018, 19:47:58 PM »
If anyone wants to help with this I would love to start to get this sorted now.


RVG Interviews / Re: Chris Blackbourn Questions Needed.
« on: February 07, 2018, 12:08:46 PM »
Nice one bud, keep them coming all.

RVG Interviews / Re: New 8-Bit Heroes Questions Needed.
« on: February 07, 2018, 12:08:20 PM »
Nice one fella. 8)

Entertainment / Re: Solo: A Star Wars Story
« on: February 06, 2018, 13:34:17 PM »
Looks great, just hope they slow the cash cow down or at least focus on making the films better.

RVG Interviews / New 8-Bit Heroes Questions Needed.
« on: February 06, 2018, 13:30:20 PM »
RVG is pleased to announce our latest interview with New 8-Bit Heroes, the guys behind new NES game Mystic Searches.
and NES Tool Maker.
Ask your questions here.

RVG Interviews / Chris Blackbourn Questions Needed.
« on: February 06, 2018, 13:27:05 PM »

RVG's latest interview is with Chris Blackbourn, creator of the awesome Skidmark game on the Amiga. Below is a breakdown of what and where Chris has worked.

2012-Present Independent Game Developer

Waipu, Northland, New Zealand

• Developing amazing independent games.

2011-2012 Ubisoft

Montreal, QC

• Team Lead, Gameplay on unannounced title.

2007-2011 BioWare / EA

Edmonton, AB, Montreal, QC

• Designed and co-implemented domain-specific language and runtime for specifying autonomous agent behavior in UE3.

• Scrum master for an unannounced episodic UE3 title.

• Contributed to Mass Effect and Mass Effect 2.

• Requirements gathering for Mass Effect 3 Multiplayer.

2003-2007 Lionhead Studios / Microsoft

Guildford, UK

• Integrated RenderWare Physics SDK (now EAPhysics) into Black & White 2.

• Provided a crucial bridge between the gameplay and graphics teams.

• Key debugger for 1000KLoC codebase.

• Designed and implemented AI improvements for “Battle of the Gods” expansion pack.

• Added visualizers for physics assets and navmesh into C# editor for Fable II.

• Prototyped “Team Racer”, a co-operative multiplayer racing game for XBLA.

2003 Heriot-Watt University

Edinburgh, UK

• Provided easy to use front end for specifying ensemble methods for 3D FEM simulation.

• Optimized and debugged Beowulf cluster, including data aggregation and analysis.

1998-2002 Right Hemisphere

Auckland, NZ

• Led a team of eight programmers developing tools for 3D content creators.

• Developed industry leading UV unwrapping tools for Deep UV.

• Wrote multi-threaded model renderer for Deep Paint 3D.

• Technical lead for co-development with leading Japanese 2D animation company.

• Added internationalization support to our skinnable GUI system.

1997-2002 Hilltop Publishing

Auckland, NZ

• Sole member of the IT department for a small magazine publishing company.

1992-1998 Acid Software

Auckland, NZ, Leamington Spa, UK

• Lead developer of the 3 person team responsible for the “Skidmarks” family of multiplayer racing games for Amiga ECS, Amiga AGA and Sega Genesis.

• Developed prototypes for Playstation, Jaguar, 3dfx, OpenGL and DirectX.

Please ask your questions here.

Xbox Console Chat. / Re: Doing a XBOX double header on my channel...
« on: February 03, 2018, 07:21:52 AM »
Great videos fella. 8)

RVG Podcast & RVG Youtube / Re: Retro Hotshots.
« on: February 03, 2018, 07:19:49 AM »
Love the video style Daz.

Retro Chat / Re: Atari June 1987 CES Sales Video
« on: January 31, 2018, 21:27:37 PM »
Love these videos, Jack clearly tried his best but it was too little too late i guess.

Retro Chat / Re: Tron Custom Arcade Mini Tabletop
« on: January 31, 2018, 21:26:31 PM »
OMG i want.

Just amazing.


This was always one that gets good reviews.

Xbox Console Chat. / Re: Favourite Xbox Games?
« on: January 31, 2018, 21:22:28 PM »
Agreed, some classics, forza was a defining moment for me.

Homebrew Games / Re: Updated ZX Spectrum homebrew: APULIJA-13 V2.0
« on: January 31, 2018, 21:20:56 PM »
As always fella, awesome.

Announcements and Feedback / Re: New Site Frontend.
« on: January 30, 2018, 21:37:57 PM »
The template is a review addon.

I'd like submissions from front and back ends.

Games listed in some alphabetical order.

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