CMJN - New Master System, ColecoVision, SG-1000 & MSX Homebr

Started by zapiy, July 25, 2014, 21:49:08 PM

Previous topic - Next topic

zapiy

[align=center:5u6fdeqa]

[size=140]CMJN is a kind of experimental game with some isometric arcade game influences like Viewpoint or Zaxxon - the game was developed using Boriel's ZX-Basic Compiler by prolific homebrewer Nitrofurano. He has also released the full source code for the game. It has been released across 4 formats, all based on the MSX standard - the Sega SG-1000, Sega Master System, CBS ColecoVision and the MSX itself. [/size]



[size=140]The MSX version was an entry in the MSX Dev '14 homebrew competition and you can read more about the game and its development in the thread over at Karoshi, the MSX version. You can read more about the Sega developed versions in a a similar thread over on SMS Power forum. He was also hoping to enter it in the SMS Power Coding Competition 2014 but missed the deadline for entries.[/size]

[size=240]DOWNLOAD ALL VERSIONS HERE![/size]

[/align:5u6fdeqa]

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC