Author Topic: Atarowg - New Atari 2600 Homebrew  (Read 2552 times)

Offline TL

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Atarowg - New Atari 2600 Homebrew
« on: April 12, 2014, 17:44:45 PM »
[align=center:192zfz7k][size=140]This is a simple Rogue-like made in less than 7 days for the 7 Days Rogue Like (7DRL) Challenge. The game was created by Atari Age member the loon and originally used ASCII style graphics like the original Rogue game but as the project progressed a more modern look was adopted. It has been released for free to use with real hardware via a flash cartridge or an emulator.[/size]

Features:

* There are one-way exits! *

* Objects disappear after the room has been exited. *

* If you feel the maze has closed in on you, wait a while.... *[/size]



[size=140]You can read more about the game over in the dedicated thread on Atari Age or to see more entries in the competition head over to the 7DRL website. You can also watch a video of the game in action below![/size]

[size=240]DOWNLOAD HERE![/size]

Atarowg (Atari 2600) -- 7DRL COMPLETE[/align:192zfz7k]

Offline TrekMD

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #1 on: April 12, 2014, 22:13:04 PM »
Cool, I just downloaded it.  :)

Going to the final frontier, gaming...

guest5112

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #2 on: April 23, 2014, 13:00:05 PM »
great!!  :36:

Offline zapiy

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #3 on: May 01, 2014, 20:55:22 PM »
Looks great, thoughts Trek?
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Offline TrekMD

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #4 on: May 01, 2014, 21:51:40 PM »
Quote from: "zapiy"
Looks great, thoughts Trek?

Haven't had much of a chance to give it a good try yet.  :(

Going to the final frontier, gaming...

Offline bogstandard

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #5 on: June 03, 2014, 16:53:34 PM »
Thanks for posting on this one!

Yep.  7 days is not alot of time.  I focused on getting procedural dungeons in instead of a full d&d style RPG experience.

I think Adventure Creator sprites work better than ASCII art as well.  The treasure chests, player and monster all were derived after careful study of Apple II A.C. screenshots.

I regret making a small play-through video while doing other work.  It slowed down the video capture to the point that it looks bogged down.  Ah well, live and learn :)

P.S.  The ring does nothing.  I was going to make it randomly warp the player but ran out of time.

Any thoughts or suggestions are greatly appreciated!

Offline TrekMD

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #6 on: June 03, 2014, 19:00:04 PM »
Welcome to RVG, theloon!  I haven't had much of a chance to play the game yet.  Since you're asking for feedback, are you planning to further develop the game?

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Offline bogstandard

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #7 on: June 04, 2014, 14:48:12 PM »
I've started talking with the Cowlitz Gamers for Kids people to donate an enhanced version for a future expo.
http://www.cowlitzgamers.moonfruit.com/

Could offer up a different game or an entirely new game depending on feedback.

Offline TrekMD

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #8 on: June 04, 2014, 15:52:44 PM »
Quote from: "theloon"
I've started talking with the Cowlitz Gamers for Kids people to donate an enhanced version for a future expo.
http://www.cowlitzgamers.moonfruit.com/

Could offer up a different game or an entirely new game depending on feedback.

Very cool. 

Going to the final frontier, gaming...

Offline bogstandard

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #9 on: July 24, 2014, 16:41:15 PM »

Offline zapiy

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Re: Atarowg - New Atari 2600 Homebrew
« Reply #10 on: July 24, 2014, 18:44:43 PM »
Thanks fella. Updated OP.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC