Author Topic: Let's Compare: Black Tiger  (Read 3020 times)

Offline TL

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Let's Compare: Black Tiger
« on: April 26, 2013, 19:45:28 PM »
Seen as it has just been released on XBLA here is the versions of Capcom's Black Tiger for the retro machines:


Offline TrekMD

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Re: Let's Compare: Black Tiger
« Reply #1 on: April 27, 2013, 05:28:31 AM »
Only a few home versions of this game.  The ST and Amiga versions are the best from the lot.  :)

Going to the final frontier, gaming...

Offline TL

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Re: Let's Compare: Black Tiger
« Reply #2 on: April 29, 2013, 18:55:39 PM »
I find it bizarre that the ST and Amiga versions have no in-game music though, yet the Amstrad version does!  :o

Offline onthinice

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Re: Let's Compare: Black Tiger
« Reply #3 on: April 29, 2013, 18:59:22 PM »
I am shocked it was never ported to the Super Nintendo or Mega Drive.

Offline TL

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Re: Let's Compare: Black Tiger
« Reply #4 on: April 29, 2013, 19:03:27 PM »
Quote from: "onthinice"
I am shocked it was never ported to the Super Nintendo or Mega Drive.

So I am I but even more so I was shocked there isn't a PC Engine version as the sequel Tiger Road is available on that and it looks like a perfect fit.

Must be one of the few Capcom games to not a get console port back in the day.

Offline onthinice

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Re: Let's Compare: Black Tiger
« Reply #5 on: April 29, 2013, 19:11:51 PM »
I forgot about Tiger Road. Sometimes it is easy to forget that Capcom made other games. Not just Street Fighter II and its sequels.

Offline TL

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Re: Let's Compare: Black Tiger
« Reply #6 on: May 01, 2013, 20:28:08 PM »
Review of the ST and Amiga versions from The One:


Offline Rogue Trooper

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Re: Let's Compare: Black Tiger
« Reply #7 on: May 01, 2013, 20:53:47 PM »
Known as Black Dragon in Japan i believe.


NES port was planned (would have been cut down version?), but game canned.Beta versions said to exist (collectors items now though).

Offline TL

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Re: Let's Compare: Black Tiger
« Reply #8 on: May 01, 2013, 23:39:20 PM »
Quote from: "Rogue Trooper"
NES port was planned (would have been cut down version?), but game canned. Beta versions said to exist (collectors items now though).

I found this 1 screenshot of it!


Offline Greyfox

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Re: Let's Compare: Black Tiger
« Reply #9 on: May 02, 2013, 11:28:38 AM »

Offline Rogue Trooper

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Re: Let's Compare: Black Tiger
« Reply #10 on: May 02, 2013, 15:31:28 PM »

Offline Shadowrunner

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Re: Let's Compare: Black Tiger
« Reply #11 on: May 02, 2013, 15:38:16 PM »
I'd never even heard of this game until it showed up on XBLA and PSN. Capcom gave the game away for free so I tried it a while ago, pretty cool game and of course you can't beat the price  ;)

Offline Greyfox

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Re: Let's Compare: Black Tiger
« Reply #12 on: May 02, 2013, 16:34:38 PM »
@RT
very informative stuff mate, I love to read the politics of these games back in the day, when like allot of people , where more or less only interested in the wonderful artwork advertisements that ran in magazines of the time to loading it up on your computers to discover than it was either a great arcade port or complete shite!

Kudos mate..kudos  :77:

Offline Rogue Trooper

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Re: Let's Compare: Black Tiger
« Reply #13 on: May 02, 2013, 17:57:16 PM »
Cheers bud, i was suckered into buying C64 Roadblasters on strength of a C+VG Preview, so since then kinda set out to find why games turned out the way they did.

Hence i guess why i'm so drawn to looking back through mags and love the fantastic interviews with folks this very site manages to seemingly pull out of thin air.

Offline Rogue Trooper

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Re: Let's Compare: Black Tiger
« Reply #14 on: May 02, 2013, 19:17:33 PM »
Later issue of TGM, feature-Capcom:A Captive Audience, talked of how 'various difficulties with the programming placement of the project' meant home micro ports of Black Tiger had slipped way past the original release date and still awaited release despite coin-op being nearly 2 years old at the time.

US Gold saw way around such issues blighting future conversions by giving games to convert to 3 different teams:

Tiertex to do the Speccy+CPC versions.
Graham Lilley (ST+Amiga)
Softworx the C64 versions.