Author Topic: Spike & Minestorm - New Commodore 64 Homebrew  (Read 1661 times)

Offline TL

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Spike & Minestorm - New Commodore 64 Homebrew
« on: February 15, 2013, 00:06:07 AM »
[align=center:dpy5h7qg][font=impact:dpy5h7qg][size=360]Spike & Minestorm[/size][/font:dpy5h7qg]
[size=240]Commodore 64[/size]

Also released today, and following on from last year's authorised cartridge release of Fortress of Narzod, this compilation of frantic shooter MineStorm and oddball platformer Spike complete Peiselulli and Linus' acclaimed 'Vectrex Trilogy'. Originally developed exclusively for the Vectrex console, through negotiating with Jay Smith of Smith Engineering/Western Technologies (via his son Spencer) RGCD and TRSI are proud to present the official C64 conversions of two undisputed retro classics.

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[align=center:dpy5h7qg][size=180]ORDER HERE![/size][/align:dpy5h7qg]

Offline TrekMD

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Re: Spike & Minestorm - New Commodore 64 Homebrew
« Reply #1 on: February 15, 2013, 00:33:19 AM »
Definitely cool to see this happening on the C64.  :)

Going to the final frontier, gaming...

Offline zapiy

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Spike & Minestorm - New Commodore 64 Homebrew
« Reply #2 on: February 15, 2013, 10:59:58 AM »
This looks brilliant quality. C64 definitely getting some love of late.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline onthinice

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Re: Spike & Minestorm - New Commodore 64 Homebrew
« Reply #3 on: March 23, 2013, 03:08:36 AM »
They did a really nice job of porting this to C64 8)

Offline Shadowrunner

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Re: Spike & Minestorm - New Commodore 64 Homebrew
« Reply #4 on: March 24, 2013, 01:03:00 AM »
Have to say those guys at RGCD do a great job on packaging. Really high quality work.