Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Spector

Pages: 1 2 3 [4] 5 6 7
46
Retro News & Chat / Re: The making of Match Day
« on: June 02, 2014, 23:27:20 PM »
Match Day might be seen as nostalgia nowadays, but this article reinforces how much thought went into it. I always thought the first game in particular had a real poetry in the way it moved, particularly the simple passing along the ground to other players by keeping your player stationary - which is what took it above C64 International Soccer- and I still like playing it on an emulator speeded up.

[pointless ego-rant]Oh, and I won a Match Day tournament while at secondary school as part of the school "activities week", after winning 2-0 in the final. [/pointless ego-rant] Ritman was one of the best programmers of the 80s, it goes without saying.

47
Retro News & Chat / Re: What Retro Games Have You Played Recently?
« on: May 29, 2014, 16:24:59 PM »
Quote from: "The Laird"
That is what I tend to do actually. The other day I was testing some 2600s to sell on eBay so played a few games

Out of sheer curiosity, are these 2600's standard PAL machines or are they modded NTSC babies?

48
Retro News & Chat / Good UK TVs for playing modded 8/16bit consoles
« on: May 24, 2014, 22:46:45 PM »
I've got a Panasonic 14" CRT TV from 2005 which I prefer to use for any retrogaming from the 8/16 bit era. It's special in that it can properly interpret an A/V NTSC signal properly, showing it at 60fps with the right colours, whereas beforehand, the best you could get were TVs with PAL60 (full screen but with the wrong colours for Atari 2600).

I'm interested in knowing if there are bigger CRT TVs are out there which can interpret NTSC properly through an A/V. I don't have much time for PAL consoles back then with their 17% speed difference, so for me it's essential. Go on, hit me with some sh1t.

49
Quote
I like it, I think I have de-Sugared the machine

I think the word "de-Sugared" is an invention even greater than your mod!

50
Announcements and Feedback / Re: Systems Menu Tab updated
« on: May 15, 2014, 22:11:46 PM »
Looks nice 8) One thing I'd add is that the Spectrum+ came out in 1984, not 83. The original, iconic Spectrum was released in 1982, and it would be better to include that beast in the 8 bit section.

51
Introductions / Re: Hey Up!"
« on: May 13, 2014, 21:19:00 PM »
Quote from: "coinop"
Hi All

Just thought I'd say 'Hi' to everyone.

I've just recently got back into the retro scene as far as gaming goes. Funnily enough I did this by getting rid of a whole attic full of old 8 and 16 bit stuff. I then went out and bought an N64, Megadrive and (for reasons that are not clear to me yet!) an Amstrad CPC464 .

Cheers

...

Welcome,dude!

As Laird said, I have passionate feelings for the Amstrad range, so if you want any advice or opinions regarding those machines- including the extraordinary GX4000- then you know who to ask!

Enjoy your stay in retroland!

52
Other Systems / Re: PS2, Game Cube and Xbox retro enough?
« on: April 20, 2014, 09:05:52 AM »
I suppose making a 15 year rule is a simple way of saying what is retro and what isn't. I'm not in a position to judge whether that's right, so all I can say is that a person's age has a lot to do with the new/retro cutoff. For me -as a very old man- it was way before that time, as the biggest change ever in gaming was surely in the mid 90s with the Playstation and the virtual end of 2D gaming.

No doubt the teenagers of today will look at the Xbox One as retro in fifteen years time, so it's ever changing, but still, that mid nineties revolution was the biggest shift from what I can see. That and the launch of the GX4000.

53
Retro News & Chat / Re: Let's Compare Super Cobra
« on: April 01, 2014, 15:56:56 PM »
The rare coleco version is quite good, a shame it didn't have a higher profile.

54
Spectrum Chat / Spectrum games in the 1990s
« on: December 22, 2013, 08:58:38 AM »
One of Laird's posts in the Chase HQ thread linked to an interesting rip-off called Miami Cobra GT from 1991. It made me realise how little I know about the Spectrum in the 90s because by then I was following the consoles, so I'd like to hear your suggestions of games I should try for the Spectrum from 1991-1993.

What else from that time is worth playing?

55
Retro News & Chat / Re: Let's Compare Robocop
« on: December 11, 2013, 22:58:08 PM »
I found the GB version of Robocop bloody difficult. Were the photofit sections workable? The Mean Machines review said they were too tough to make out on the small GB screen.

56
Other Systems / Re: The Grey Arnold
« on: November 16, 2013, 21:59:18 PM »
Are you sure that's not just a normal Amstrad exposed in a sunny shop window for a few months?

Heh.

57
Retro News & Chat / Re: What is your favourite Hewson game?
« on: November 15, 2013, 22:10:59 PM »
Zynaps and Uridium were great of course, but I went for Avalon because it's got so much atmosphere. Been years since I played it, but it still sticks in the brain.

58
Commodore Chat / Re: Amiga Thread
« on: November 14, 2013, 21:48:55 PM »

59
Other Systems / Re: The Amstrad GX4000
« on: November 11, 2013, 22:32:21 PM »
One thing i thought odd about the machine was the sprite movement in some games; I think Robocop II (or III?) is a good example. It just looks unnatural somehow, like it's been taken from another game, though that could be a case of bad programming rather than a fault with the machine. The 4096 colour palette was rightly trumpeted as a reason to take it seriously, but the machine is unevenly balanced in specs, and console gaming was being played by companies far bigger than Amstrad; it never had a chance.

60
Other Systems / Re: The Amstrad GX4000
« on: November 08, 2013, 22:48:13 PM »
Quote from: "The Laird"
I came across this amazing quote a while ago and just realised I had forgotten to post it!

From the mouth of Amstrad chief designer Cliff Lawson:

Quote
The GX4000, is technically, at least on a par with the SNES and the machine only faltered due to a lack of games and Amstrad not having the marketing budget to take on Nintendo and Sega properly.

A breathtaking piece of bullshit, even by Amstrad's standards. Remarkable.

Pages: 1 2 3 [4] 5 6 7
SMF spam blocked by CleanTalk