Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - TrekMD

Pages: [1] 2 3 ... 87
Homebrew Games / New Atari XL/XE/XEGS Homebrew - Time Pilot
« on: May 18, 2018, 01:20:58 AM »
AA member solo/ng has released a new homebrew for the Atari XE/XL/XEGS computers:  Time Pilot!  This is, of course, a port of the arcade game by Konami of the same name.  There is going to be a physical version of the game on cartridge but the game binary can be freely downloaded now.

The game works on every 8bit Atari with 64kB ram: XL,XE, XEGS etc. and any computers with hardware expansions.

You can learn more about the game here:
Time Pilot

Retro News Round up / Video Games Monthly
« on: May 17, 2018, 02:12:37 AM »
I got this on email and thought I'd share it.  Seems like an interesting service...

Retro Media. / Old School Gamer Magazine
« on: May 17, 2018, 02:06:30 AM »
I don't think I had posted this before.  Old School Gamer Magazine is a new retro magazine that is really nicely done and can be either subscribed to for print issues or digital.  There is an offer for a free digital subscription, so I'm including a link to that so you can check it out. The magazine is up to issue #4.

Marketplace / RabbitEngineering Mini Consoles
« on: May 17, 2018, 01:38:14 AM »
I saw this posted elsewhere and I wanted to share it.  These are some really neat mini consoles that are 3D printed by a vendor called RabbitEngineering over in Etsy.  Here are some pictures of some of the systems they print:

Check these here:

Retro Chat / The History of Atari in Japan
« on: May 12, 2018, 16:47:50 PM »

Entertainment / The Bits of Yesterday
« on: May 11, 2018, 04:43:52 AM »
I was made aware of this and wanted to share it...

THE BITS OF YESTERDAY will offer you a glimpse into the paradigm of retro video game collecting: the mindset of those collectors and show that their ambition and passion still lives on in their hearts. Whether it be for nostalgia or curiosity reasons , the days of analog are still going strong today even amongst the horrors of this strange world in which we live. Game collecting has harnessed what was and what is and the adventures in the film demonstrate that.

Filmed over the course of two years and all across the country,  retro game collector and director Darrin Peloquin, took it upon himself to tell the intimate story of the video game collecting scene. Traveling from gaming convention to personal video game collections, the almost unknown story of what retro collecting is and has become had never seen or told in such a way. Over 30 interviews, thousands of miles traveled, hours and hours of footage, and broken camera equipment has boiled down into a documentary film that might inspire you to dust off that old gaming console in your attic or basement and relive the past.

A speedrunner using a glitch never performed on consoles has set a new record time in the Atari 2600 game Barnstorming. The glitch creates a new speedrun category for the game, whose scores were once held by the controversial video game player Todd Rogers.

The 1982 game Barnstorming has various mode to play. The goal of Barnstorming’s “Hedge Hopper” mode (also known as Game 1) is to see how quickly you can fly a propeller plane through 10 barns. The barns are located close to the ground and the player must swing down under their roofs without crashing into the barn. The current world record time is a 32s 720ms time by Clay Karczewski. A speedrunner named ersatz_cats has beaten this time thanks to a glitch thought to be limited to tool-assisted gameplay, clocking in at 29.97, outlining the history of the run in a detailed Reddit post.

Read the full article here:  Kotaku

Retro News Round up / 198X Kickstarter
« on: May 05, 2018, 03:55:10 AM »

198X is an arcade epic. A coming-of-age story told through multiple games and genres, worlds and characters. Experience the thrill of shooting, driving, jumping, fighting and role-playing – combined with emotional, cinematic storytelling. Welcome to the world of 198X – where a new life is just 1 credit away.

The game is set in Suburbia, just outside the City, sometime in 198X. It follows the journey of Kid, a teenager stuck between the limitations of innocent youth and the obligations of inevitable adulthood. The story unfolds when Kid discovers the local arcade – finding new worlds, and new meaning, in video games. For every visit to the arcade – every game uncovered, every move mastered, every demon defeated – Kid grows stronger. And the lines between game and reality starts to blur…

Check it here:  198X

Retro News Round up / Mega Man Cartridge Collection
« on: May 04, 2018, 02:36:56 AM »

Not sure if anyone has seen this, but the folks from iam8bit are released new cartridges for the NES and SNES to celebrate the 30th anniversary of Mega Man.  You can get more information and order here if interested:  Mega Man Cartridge Collection.

Retro Chat / Let's Compare - BadLands
« on: April 30, 2018, 01:42:16 AM »
Badlands is a 1989 arcade game published by Atari Games. It was ported by Domark under the Tengen label to a number of home computers. It is set in the aftermath of a nuclear war and races around abandoned wastelands with many hazards. Three gun-equipped cars race around a track to win prizes.


Badlands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Badlands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires

Unlike the Sprint games, Badlands expands upon the formula, taking place in a post-apocalyptic environment and equipping each of the players with cannons. In reality, the cannons do little except to slow cars down by repeatedly shooting at them, but the shop between levels offers the possibility of arming the car with missiles which will destroy the target car, placing it at a severe disadvantage as a replacement is brought onto the track, taking a few seconds.

The tracks also featured a number of new obstacles, including mines and retractable barricades.

Source:  Wikipedia

Retro Chat / The History of Third Party GameBoy Players
« on: April 29, 2018, 04:22:17 AM »
GameBoy Historian has talked about the Super Game Boy, Super Game Boy 2, and the Game Boy Player. But now he dives into 3rd party devices that played Game Boy games on your television! This episodes talks about the GB Hunter, Super GB Booster, Advanced Game Port, and the GBA TV Converter.  Has anyone heard any of these?

Homebrew Hardware / Atari Lynx McWill Screen Update
« on: April 27, 2018, 22:56:46 PM »
I do not believe this has been discussed here. It really isn't something new by now but it is still available and it is one definitely cool upgrade if you own an Atari Lynx.  I'm talking about McWill's LCD screen upgrade for the Lynx.  You can buy this is a kit and you can do the work yourself (there are videos on YouTube on how to do it) or have it installed. This kit will improve the color, contrast and clarity of the Atari Lynx and it has an optional VGA output.  The new screen doubles the resolution to 320x206.  It is also more energy efficient and improves the system's battery life.  It comes for both the Lynx I and Lynx models and there are various online vendors that make it available.  Here is a video that lets you see how much better the games look (and how to install) on the Lynx I.

Retro Chat / Let's Compare - S.T.U.N. RUNNER
« on: April 20, 2018, 03:54:23 AM »
S.T.U.N. Runner (Spread Tunnel Underground Network Runner) is a fast-paced, racing/shooter arcade game released by Atari Games in 1989. The player pilots a futuristic speed bike which can exceed 900 mph through various tunnels and courses, with changing environments, hazards and enemies. S.T.U.N. Runner was notable for its early use of high-speed 3D polygonal graphics, and was based on an evolution of Atari's pioneering Hard Drivin' hardware.


The final goal is to reach the "Ultimate Challenge", an endless race filled with surprises, where the player must simply get as far as possible in the allotted time. Markers on the Ultimate Challenge course show the names of the five players who have traveled the farthest, who are tracked independently of the game's traditional high score table.

Source:  Wikipedia

Retro News Round up / SNK Is Releasing A "Neo Geo Classic Edition"
« on: April 20, 2018, 02:02:50 AM »

SNK has announced today that it will be jumping on the "Classic Edition" bandwagon with its own new system, which will come pre-loaded with beloved Neo Geo titles. For those who don't know, the Neo Geo was SNK's high-end home system from the '90s, which delivered arcade-quality gaming at eye-watering prices.

We've already seen the NES Classic Edition and SNES Classic Edition, and Sega recently announced it would be creating its own challenger in the form of the Mega Drive Mini. We've also witnessed classic home computers like the ZX Spectrum and C64 getting miniaturised.

This new hardware will no doubt contain titles from franchises such as Fatal Fury, King of Fighters and Samurai Shodown, and is being created to celebrate the 40th anniversary of the Japanese company. Many of these games are already available for download on the Switch eShop.

Read more at:  NintendoLife

Homebrew Games / New Atari 2600 Homebrew - Escape from Kukuku Temple
« on: April 19, 2018, 02:34:44 AM »
AA user TidusRenegade is making a new homebrew title for the Atari 2600 called Escape from Kukuku Temple. 

The game is simple, its a platform game where you need to run and avoid the objects, which increase in quantity and speed as the levels go on. Its built off the Shifty Lifty base game that I created so this is a similar premise.

Left & Right = move player
Fire = hold while moving to run faster (you'll need it on later levels)
Down = when falling, hold to fall quicker (you'll need it on later levels)
The current version is fairly complete game-wise but there is no sound currently.

Pages: [1] 2 3 ... 87