Retro Video Gamer

Retro Console Gaming => Homebrew Chat => Topic started by: TrekMD on December 18, 2012, 21:34:41 PM

Title: Donkey Kong VCS
Post by: TrekMD on December 18, 2012, 21:34:41 PM
We have talked about a new version of DK for the 2600 in development but there is yet another one and this look very impressive. It uses screen scrolling (up and down) to display the entire playing field. It is still in the works but it looks amazing! It is hard to believe this is being done with the 2600! Here are some pictures of it:

[align=center:74qzrgiv](http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270256)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270257)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270258)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270259)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270260)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270261)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270262)

(http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=270263)[/align:74qzrgiv]

The ROM file is here (http://http)
Title: Re: DK VCS
Post by: onthinice on December 18, 2012, 21:44:08 PM
Thanks Trek! Really looks good so far!
Title: Re: DK VCS
Post by: TrekMD on December 18, 2012, 21:45:39 PM
I am truly in awe when I look at this.  I mean, that's is a game on the 2600!!!!
Title: Re: DK VCS
Post by: onthinice on December 18, 2012, 21:51:06 PM
I agree! Looks like 2013 will be another good year for gaming.
Title: Re: DK VCS
Post by: zapiy on December 19, 2012, 18:43:57 PM
Thats unreal, i guess the people working on that can only tell us how hard its been to code for.
Title: DK VCS
Post by: DZ-Jay on December 19, 2012, 19:01:31 PM
Is it real?  How come the horizontal resolution of the girders is different from the one of the monkey?  It almost looks as if the monkey graphic was taken from the arcade and superimposed on an Atari VCS screen....
Title: Re: DK VCS
Post by: TrekMD on December 19, 2012, 20:38:09 PM
Quote from: "DZ-Jay"
Is it real?  How come the horizontal resolution of the girders is different from the one of the monkey?  It almost looks as if the monkey graphic was taken from the arcade and superimposed on an Atari VCS screen....

It is real, which is why I posted the link to the bin file that can be run with Stella.  :)
Title: DK VCS
Post by: DZ-Jay on December 19, 2012, 22:34:35 PM
Oh!  I must take a look, then!

Thanks for sharing. :)

   dZ.
Title: Re: DK VCS
Post by: TrekMD on December 19, 2012, 22:45:29 PM
Yep!  But keep in mind it is in early stages still!  :)  Remarkable nonetheless!
Title: Re: DK VCS
Post by: DreamcastRIP on December 20, 2012, 02:16:58 AM
Quote from: "TrekMD"
I am truly in awe when I look at this.  I mean, that's is a game on the 2600!!!!
Me too!
Title: DK VCS
Post by: DZ-Jay on December 20, 2012, 15:11:35 PM
Quote from: "TrekMD"
Yep!  But keep in mind it is in early stages still!  :)  Remarkable nonetheless!

It is remarkable, indeed!  Like My comment suggested, I could not believe it!
Title: Re: DK VCS
Post by: 108 Stars on December 25, 2012, 21:41:27 PM
Indeed, having Kong displayed in such detail and big size on the 2600... amazing.
Title: Re: DK VCS
Post by: TrekMD on December 25, 2012, 21:49:30 PM
Apparently a flickering technique is being used so that there can be more colors displayed at once.  It is working wonderfully!
Title: Re: DK VCS
Post by: zapiy on December 27, 2012, 14:20:32 PM
Its amazing hows new ideas and ways of using technical prowess can achieve something so amazing.
Title: Re: DK VCS
Post by: TrekMD on January 14, 2013, 22:26:48 PM
For those interested, a new demo has been posted of this game.  The changes include: a non-flickering title screen letters, new enemies (Oil Barrel, Wood Barrel, Cement/Pie, and Flame), and an all new 25 m stage, including broken ladders and additional Kong graphics.

The ROM can be downloaded here:  DK VCS on Atari Age (http://http).

Though you can play, it is far from complete.  I can't say enough how impressed I am with this.
Title: Re: DK VCS
Post by: onthinice on January 16, 2013, 03:42:55 AM
Thanks Trek!
Title: DK VCS
Post by: zapiy on January 16, 2013, 10:56:15 AM
Brilliant I will have me a look see.
Title: Re: DK VCS
Post by: TrekMD on June 18, 2013, 20:55:01 PM
I case folks haven't been following this, the latest version was recently posted and it is amazing.  Not only does it look great, it plays pretty well as well.  Have a go!  I'm attaching the ROM.
Title: Re: DK VCS
Post by: TL on June 18, 2013, 20:59:25 PM
I must get round to trying this  :113:
Title: Re: DK VCS
Post by: TrekMD on June 18, 2013, 21:30:34 PM
You should!  It is hard to believe this is a 2600 game!
Title: Re: DK VCS
Post by: DreamcastRIP on June 18, 2013, 22:52:12 PM
I just viewed this gameplay footage someone's uploaded to Youtube -

DK VCS - new Donkey Kong homebrew for the Atari 2600 (http://http)

Colour me impressed.  :1:
Title: Re: DK VCS
Post by: TrekMD on June 18, 2013, 23:19:05 PM
It still needs more details but it is remarkable as it is.
Title: Re: DK VCS
Post by: DreamcastRIP on June 18, 2013, 23:44:16 PM
That video was uploaded over three months ago so I don't know what, if any, improvements have been made to the final build since that time.

Regardless of that, it's one hell of an achievement.
Title: Re: DK VCS
Post by: TrekMD on July 21, 2013, 00:41:21 AM
Here is an article that was posted on Kotaku talking about the game:  After 30 Years, Donkey Kong Gets a Proper Port to the Atari 2600 (http://http).
Title: Re: DK VCS
Post by: onthinice on July 25, 2013, 19:46:12 PM
Thanks TrekMD! Going to check it out.
Title: Re: Donkey Kong VCS
Post by: TrekMD on July 29, 2013, 23:41:20 PM
Here's an even newer video! 

[align=center:2f71qlo0]http://www.youtube.com/watch?feature=player_embedded&v=njr4ZJEPahU#at=12 (http://http)[/align:2f71qlo0]
Title: Re: Donkey Kong VCS
Post by: TL on July 29, 2013, 23:43:14 PM
Looks amazing!!!!   :16:
Title: Re: Donkey Kong VCS
Post by: TrekMD on April 13, 2016, 00:08:23 AM
Joe has posted a major update today for the game:

Quote
Get ready... for the next feature packed update!
 
What's new:
You can now use SELECT to choose a starting level (L=1-9) during the climbing sequence.
The buttons on both the left and right controllers can be used to jump. What's this good for? It can be used for simple cooperative game play, where one player (left) controls Mario's direction, while the other player (right) controls jumping.
You now have to use the elevator. As per Ivan's suggestion, the width of the right elevator shaft has been increased at the top. You can still jump over the left shaft, but not over the right one anymore.
A heart for fiery fiends: enemies killed with the hammer will be re-spawned. In the girder stage the interval will decrease with the level. Be prepared to kill more than one fireball from level 2 on. In the rivet stage the flame is re-spawned when the hammer is gone.
And... the pie factory got smoothly moving telescope ladders, which will make you more nervous when getting to the second conveyor.
Enjoy!

[center:1yw9cz1a](http://i1303.photobucket.com/albums/ag160/TrekMD/RVG%20Images/DKVCS%201_zpsthsweoxj.png)

(http://i1303.photobucket.com/albums/ag160/TrekMD/RVG%20Images/DKVCS%202_zpsznqw2rsu.png)

(http://i1303.photobucket.com/albums/ag160/TrekMD/RVG%20Images/DKVCS%203_zpsvcfzpice.png)

[size=150]Download Here[/size] (http://http)[/url][/center:1yw9cz1a]
Title: Re: Donkey Kong VCS
Post by: Vadergb on April 13, 2016, 17:38:50 PM
I've been playing this for a while but it's nice it gets a regular bump. This version is amazing on the 2600 hardware. I usually play it on the Wii homebrew chanel or Retropie.