Shortly after the release of Wolfenstien 3D, Apogee would go on to publish this game, which uses the same engine with a few improvements. Instead of the World War II setting of the original game, Blake Stone is basically James Bond in space. You, as Agent Blake Stone, are sent in to destroy the six facilities of the evil Dr. Goldfire, while killing as many of his minions as you can.
You start off with a silenced laser pistol, which handily auto-charges itself, and as you progress through the game, you’ll pick up better and better firepower, ending with a plasma cannon that fires a huge stream of energy balls. Much like Wolfenstien, you’ll spend most of your time wandering around the levels, shooting up enemies, looking for key cards, and pushing secret walls open. There are a few new features, though, like friendly scientists who will offer you advice, ammo, and tokens to buy health from vending machines. You’re going to need all of these, too, since enemies have the tendency to take off about thirty percent or more of your health with one shot. Quick saving is definitely advised. There’s also barriers that you have to switch on and off. The best feature of all, though, is probably the auto map you can access with the Tab key, which means that unlike Wolfenstien, you won’t be wandering around aimlessly looking for a door you haven’t explored yet. The problem, though, is that besides the new features, it feels like more of a mod for Wolfenstien than its own unique game, so this is best played if you either really loved Wolfenstien and want more of it, or if you’ve never played it. You won’t be missing too much if you decide to skip this for Doom, though.