Bedlam

 

When I first turned on this game, I thought I was going to be playing a clone of Tempest. Boy, was I wrong! This game may have been inspired by Tempest but it is it’s own unique game. In Bedlam you are in a ship (which reminds me a lot of the Millennium Falcon) in the middle of a “vector.” You are unable to move from your location but you have the ability to rotate at two speeds in order to target the enemies that come at you from the points of the “vector.”

Early on the game is fairly easy but as the levels increase, things get much tougher. The enemies come at you at different speeds and they even have different behaviours. The find the “X” shaped enemies to be the toughest as they stop and change direction and then circle you to try to catch you from behind. At the third level, the game becomes even more challenging as the “vectors” start spinning around as well! To add even more challenge, the “vectors” also shrink as the game advances but you can keep them from doing so by shooting them. In addition to your regular weapon, once each level you have use of a “zap.” The zap lets you kill everything on the screen at once. The animation for this effect is cool. The game let’s you choose the level in which to start (one through three) and has two-player mode included. Definitely a must-have for the Vectrex!

TrekMD is an MD by day and a writer by night, a lover of all things Atari.

You can visit his ramblings  on Twitter at:
twitter.com/TrekMD

TrekMD

TrekMD is an MD by day and a writer by night, a lover of all things Atari. You can visit his ramblings  on Twitter at: twitter.com/TrekMD

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