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Here we interview Tony Pomfret, Tony was one of the team behind Special FX, a successful British software house that
Here we interview Roman Werner about his time in the gaming industry, about Traps ‘n’ Treasures and much more. Enjoy.
Originally submitted for the NESDev Competition 2017, Wolfling started off as a collaboration NES project between Matthias Bock (aka Lazycow)
Having barely escaped the wrath of the Pope’s murderous army, Jean Raymond has been navigating through the forests of Southern
When Sensible Software developed the Outlaw published Shoot’ Em-Up Construction Kit back in 1987, it brought a whole new range
Deep into outer space, a distress call has been received from the mining base on planet K3R-NL of the Leonis
The Commodore 64 gaming scene has had one of its most productive years in decades. We’ve been fortunate that C64
Crash Annual 2019 is the follow-up to the hugely successful Crash Annual 2018 from Fusion Retro Books, for those not
Reformation 2 is the highly anticipated second album from Matt Gray, again the album was funded through another successful Kickstarter