The N64 has a huge retro following and now those fans can get involved in a new Kickstarter campaign for an anthology of books dedicated to Nintendo's much loved N64. The anthology will contain a total of 372 Pages, 388 Game Reviews, Interviews, Complete History, Collector's Guide... Everything You Need to Know about the Nintendo 64!
Turrican : The Soundtrack Anthology (Chris Hüelsbeck)
Some of my most treasured memories of growing up are my early teenage years when I was pretty much inseparable from my Amiga computer, which set me on the course to go on to have a career in graphic design, create digital artwork and compose my own computer-based music.
Commodore Amiga: A Visual Commpendium
If like me, you spent your teenage years huddled day and night in front of your Amiga computer, then whenever anybody talks about Commodore’s outstanding machine, or namechecks games houses like Ocean or Psygnosis, you feel a warm wave of nostalgia wash over you, then this book is for you.
Chris Wilkins has done it again and launched another awesome looking Kickstarter.. This time its an Extended Edition of Oliver Frey's Fantasy Art Book. Here is what Chris has to say.
This magazine – or “bookazine" as they’ve become known – was first published in 2014 from the makers of Retro Gamer magazine, and was one of the first publications to emerge celebrating the 30th anniversary of the Amiga computer.
Here's a guide I made in September 2014 solely for the purpose of navigating as I made my way through the game. A lot of fun :)
It doesn't have every secret or location of every item but it'll get a person to the ending sequence.
With this project, Koen De Brabander hopes to bring you into his world of growing up with THE Commodore 64. The book will take you back in time and hopefully give you the feel of how an 80s youngster’s life revolved around this machine. Just imagine your teenage bedroom full of friends and this shiny Commodore.
Commodore 64: A Visual Commpendium
For those who grew up during the 80's you will no doubt have fond memories of the Speccy and C64 era of gaming. This book aims to celebrate one of those iconic systems, the C64, in visual form. What’s more, the book is born out of a very successful Kickstarter campaign and one that Sam aims to follow up shortly with a new book for Amiga fans.
RVG Interviews Sam Dyer.
It gives me great please to announce our next interview is with Sam Dyer. Sam is the brains behind Bitmap Books who started out withsome hugely successful Kickstarter campaigns for for Retro Gaming Books.
RVG Interviews Jim Bagley.
With over 27 years in the business Jim Bagley is a legend in the games industry! He has worked for companies such as Ocean Software, Special FX, Rage and Ignition Entertainment. You can look at his website HERE for a full bio of his work.
On of the true pioneers of the UK computer industry, Hewson started off publishing books and games for the humble Sinclair ZX81 before working their way up to the 16-bit home computers and consoles. 21st Century Entertainment were started up not long after Hewson left the scene and are most famous for their hugely popular pinball games.
It's been nearly 4 weeks since my last release, that's because I've been busy with my largest release to date, i can finally present to you - Team 17 : The Complete Amiga Works.
Containing 31 of their finest games from their Team 7 developed games in 1990 to their swansong Amiga release in 1997, this release contains them all, and for the first time they are all playable on a stock CD32!
THE 64 ™ – Our version of the global bestselling Computer is here!
THE 64 ™ is here and has bought it’s handheld cousin along for the ride! The world’s bestselling single computer model has been re-imagined in both computer and handheld console versions!
Most Popular Interviews
- RVG Interviews John Romero.
- RVG Interviews Coleco Holdings CEO Mark Thomann.
- RVG Interviews Bob Jacob.
- RVG Interviews Rebellion.
- RVG Interviews Ian Stewart.
- RVG Interviews Fred Gill.
- RVG Interviews Senile Team.
- RVG Interviews Anthony Guter (Mastertronic).
- RVG Interview SKYCURSER Dev's.
- RVG Interviews Mike Montgomery.
Donkey Kong Arcade Machine – The Home Straight - Part 2
Part 2 – The Home Straight
So in Part 1 you will have followed my journey so far in restoring this beat up Donkey Kong cab. I felt I was in the home straight now – it was time for some artwork to be applied to the sides of the cab. This part scared me to death, because once the art is on, it’s on. You can’t get it wrong, there are no second chances. So here it is. A step by step guide to applying side art:Read more ...
Donkey Kong Arcade Machine – Raising The Dead - Part 1
Part 1 – Raising The Dead
I can’t imagine what it must’ve been like to build arcade cabinets from the ground up on a factory production line back in the early 1980s. Rumour has it that those employed by Atari in California to hand build the classic cabs we know and love, were largely low-paid, permanently stoned hippies and Mexicans (am I allowed to say that?!). Some even go as far to say that the unique musty arcade “smell” you get when you switch on a thirty year old arcade cabinet is part weed, infused into the wood of the machines by the workers smoking on joints all day on the production lines.Read more ...