Dragon Lord

Dragon Lord

Have you ever spent time trying to learn a game only come away absolutely baffled and wondering just why you bothered. All those lost hours spent in agony and you will never get ‘em back!

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Atari

Jet Set Willy

 

Jet Set Willy

 

Who hasn't played with little Miner Willy in one form or another over the decades? Surely the most respected series of platformers ever to grace our screens and the ZX Spectrum obviously has claim to be the original and best. 

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Atari

The Spectrum Works by Allister Brimble

The Spectrum Works by Allister Brimble 

What makes a game that extra bit special? Why, the theme music of course! That's not to say that a game needs an amazing theme tune to make it great, there are many that stand up on their own, but when the music is there and it's that good, there's nothing better. Did you ever load a game up just to listen to the music? Yep, me too. That's what I mean when I talk about how music can give a game that extra something, the same thing music does to a movie, to send shivers down your spine or just makes you drop your jaw. 

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Reviews

Cruis'n USA

 

A port of the popular 1994 arcade racer by Midway, Cruis’n USA for the Nintendo 64 lets you take the racing action into your home with seven playable hot-rods and fourteen tracks based on landscapes from around the United States. If you’ve ever wanted to tear through the Iowa countryside in a souped-up luxury car, or tour the Arizona desert in a Ferrari, Cruis’n USA delivers the goods.

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Nintendo

Bomberman Hero

 

By the mid-‘90s, every video game icon from Mario to Mega Man had its own 3D adventure game, so it was only natural for Bomberman to get the same treatment. Bomberman Hero was not the first game in the series to be released on the Nintendo 64, but it was the one that perhaps made the shakiest transition to the 3D realm.

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Nintendo

Blast Corps

 

Video games let you act out a lot of different fantasies. Some will have you speeding down racetracks, and others will put you in the cockpit of a starfighter. The possibilities go on and on, so it’s astounding that so few developers have tapped into what is surely a common fantasy for a lot of people: demolition.

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Nintendo

Bio F.R.E.A.K.S

 

It’s frustrating when a game promises so much in concept only to fall short in the execution. Bio F.R.E.A.K.S. certainly has all the makings of a great 3D fighter, with interactive arenas, robust move sets, and free range of movement. All characters are equipped with a jetpack that enables them to fly around the arenas, and they’ve even got the ability to land a fight-ending fatality at any point in the match.

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Nintendo

Banjo-Kazooie

 

Banjo-Kazooie was dubbed Rare’s “Mario killer” for the fact that it proposed to do everything Super Mario 64 could do, but better. In many ways, Banjo-Kazooie does just that: the worlds are larger and more involved, the textures more detailed, and the gameplay has just as much depth. There’s no doubting that Banjo-Kazooie is a jewel of the Nintendo 64, and it’s about as good as 3D platformers come.

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Nintendo

Crossbow

 

Crossbow was an arcade game released by Exidy in 1983 that had a crossbow (hence, the name) for the player to use to shoot at targets on the screen. The game was adapted to several home systems, including the 7800, which take advantage of lightgun technology used with the console. In the game, you are the protector of three of your brave friends who are walking to a far away castle controlled by an Evil Master who has stolen treasures.

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Atari

Crack'ed

 

 

Your life’s dream has always been to be an ornithologist. You know, a scientist who studies birds? No? Well, no matter, because that’s exactly what you’ll be when you play Crack’ed. You see, you have discovered that the rare South American hornbills have laid their eggs on your “old yolk tree” and you are fascinated watching the hornbills’ behaviour.

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Atari

Commando

 

Commando was a vertically scrolling shoot ‘em up released to the arcades in 2985 by Capcom. The game was ported to various home systems and the 7800 was not left out, something I’m really glad of because this is a great game. In the game you play the role of a commando who must fight against overwhelming odds to defeat the rebel forces that have taken over.

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Atari

Combat 1990

 

Combat 1990 is a homebrew title for the Atari 7800 that won second place at the 2005 Staticgamer.com homebrew contest. The game plays homage to the original Combat game that was packed with the Atari VCS between 1977 and 1982. Whereas the original title was a combination of two Atari arcade titles (Tank and Jet Figher), Combat 1990 only has the tank games and introduces a few changes to the formula.

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Atari

Choplifter

 

Choplifter was originally released by Broderbund in 1982 as an Apple II game but it was so successful that it was ported to other systems and even had an arcade release by Sega in 1985. That version was a remake and some home ports were based on Sega’s coin op. The Atari 7800 version, however, was based on the original Broderbund title, though with improvements.

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Atari

Centipede

 

You are trapped in an Enchanted Forest that is full of mysterious mushrooms everywhere you look. Suddenly, you sense something coming your way and, before you know it, a giant centipede is attacking you. You grab a wand that you find nearby to try to poke the eyes of the giant creature only to see magical sparks fly and change the centipede’s head into a mushroom!

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Atari

Features

Donkey Kong Arcade Machine – The Home Straight - Part 2

Part 2 – The Home Straight

 

So in Part 1 you will have followed my journey so far in restoring this beat up Donkey Kong cab. I felt I was in the home straight now – it was time for some artwork to be applied to the sides of the cab. This part scared me to death, because once the art is on, it’s on. You can’t get it wrong, there are no second chances. So here it is. A step by step guide to applying side art:

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Donkey Kong Arcade Machine – Raising The Dead - Part 1

Part 1 – Raising The Dead

 

I can’t imagine what it must’ve been like to build arcade cabinets from the ground up on a factory production line back in the early 1980s. Rumour has it that those employed by Atari in California to hand build the classic cabs we know and love, were largely low-paid, permanently stoned hippies and Mexicans (am I allowed to say that?!). Some even go as far to say that the unique musty arcade “smell” you get when you switch on a thirty year old arcade cabinet is part weed, infused into the wood of the machines by the workers smoking on joints all day on the production lines.

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